vm.start
========

Start a VM.

options.overcommit defaults to false, meaning VMs are not allowed to start if there is not enough available memory to hold all configured VMs. If true, VM starts even if there is not enough memory for all configured VMs.

Error codes:

    ENOMEM(12): not enough free memory to run the VM without overcommit

.. raw:: html

    <div id="json-schema">
    <span class="badge badge-dark value-type">Type: object</span><br/>
    <div class="accordion" id="accordionCall_parameters">
    <div class="card">
    <div class="card-header" id="headingCall_parameters">
    <h2 class="mb-0">
    <button aria-controls="Call_parameters" aria-expanded="" class="btn btn-link property-name-button" data-target="#Call_parameters" data-toggle="collapse" onclick="setAnchor('#Call_parameters')" type="button"><span class="property-name">Call parameters</span></button>
    </h2>
    </div>
    <div aria-labelledby="headingCall_parameters" class="collapse property-definition-div" data-parent="#accordionCall_parameters" id="Call_parameters">
    <div class="card-body pl-5">
    <span class="badge badge-dark value-type">Type: array</span><br/>
    <span class="badge badge-info no-additional">No Additional Items</span><h4>Tuple Validation</h4>
    <h5>Parameter 1: id</h5>
    <div class="card">
    <div class="card-body items-definition" id="Call_parameters_items_i0">
    <h4>id</h4><span class="badge badge-dark value-type">Type: integer</span><br/>
    </div>
    </div>
    <h5>Parameter 2: options</h5>
    <div class="card">
    <div class="card-body items-definition" id="Call_parameters_items_i1">
    <h4>options</h4><span class="badge badge-dark value-type">Type: object</span> <span class="badge badge-success default-value">Default: {"overcommit": false}</span><br/>
    <span class="badge badge-info no-additional">No Additional Properties</span>
    <div class="accordion" id="accordionCall_parameters_items_i1_overcommit">
    <div class="card">
    <div class="card-header" id="headingCall_parameters_items_i1_overcommit">
    <h2 class="mb-0">
    <button aria-controls="Call_parameters_items_i1_overcommit" aria-expanded="" class="btn btn-link property-name-button" data-target="#Call_parameters_items_i1_overcommit" data-toggle="collapse" onclick="setAnchor('#Call_parameters_items_i1_overcommit')" type="button"><span class="property-name">overcommit</span></button>
    </h2>
    </div>
    <div aria-labelledby="headingCall_parameters_items_i1_overcommit" class="collapse property-definition-div" data-parent="#accordionCall_parameters_items_i1_overcommit" id="Call_parameters_items_i1_overcommit">
    <div class="card-body pl-5">
    <h4>Overcommit</h4><span class="badge badge-dark value-type">Type: boolean</span> <span class="badge badge-success default-value">Default: false</span><br/>
    </div>
    </div>
    </div>
    </div>
    </div>
    </div>
    </div>
    </div>
    </div>
    </div>
    <div class="accordion" id="accordionReturn_value">
    <div class="card">
    <div class="card-header" id="headingReturn_value">
    <h2 class="mb-0">
    <button aria-controls="Return_value" aria-expanded="" class="btn btn-link property-name-button" data-target="#Return_value" data-toggle="collapse" onclick="setAnchor('#Return_value')" type="button"><span class="property-name">Return value</span></button>
    </h2>
    </div>
    <div aria-labelledby="headingReturn_value" class="collapse property-definition-div" data-parent="#accordionReturn_value" id="Return_value">
    <div class="card-body pl-5">
    <h4>Result</h4><span class="badge badge-dark value-type">Type: null</span><br/>
    </div>
    </div>
    </div>
    </div>
    </div><br><br>

*Required roles:* VM_WRITE

