boot.environment.destroy
========================

.. raw:: html

    <div id="json-schema">
    <span class="badge badge-dark value-type">Type: object</span><br/>
    <div class="accordion" id="accordionCall_parameters">
    <div class="card">
    <div class="card-header" id="headingCall_parameters">
    <h2 class="mb-0">
    <button aria-controls="Call_parameters" aria-expanded="" class="btn btn-link property-name-button" data-target="#Call_parameters" data-toggle="collapse" onclick="setAnchor('#Call_parameters')" type="button"><span class="property-name">Call parameters</span></button>
    </h2>
    </div>
    <div aria-labelledby="headingCall_parameters" class="collapse property-definition-div" data-parent="#accordionCall_parameters" id="Call_parameters">
    <div class="card-body pl-5">
    <span class="badge badge-dark value-type">Type: array</span><br/>
    <span class="badge badge-info no-additional">No Additional Items</span><h4>Tuple Validation</h4>
    <h5>Parameter 1: boot_environment_destroy</h5>
    <div class="card">
    <div class="card-body items-definition" id="Call_parameters_items_i0">
    <h4>boot_environment_destroy</h4><span class="badge badge-dark value-type">Type: object</span><br/>
    <span class="description"><p>BootEnvironmentDestroyArgs parameters.</p>
    </span> <span class="badge badge-info no-additional">No Additional Properties</span>
    <div class="accordion" id="accordionCall_parameters_items_i0_id">
    <div class="card">
    <div class="card-header" id="headingCall_parameters_items_i0_id">
    <h2 class="mb-0">
    <button aria-controls="Call_parameters_items_i0_id" aria-expanded="" class="btn btn-link property-name-button" data-target="#Call_parameters_items_i0_id" data-toggle="collapse" onclick="setAnchor('#Call_parameters_items_i0_id')" type="button"><span class="property-name">id</span> <span class="badge badge-warning required-property">Required</span></button>
    </h2>
    </div>
    <div aria-labelledby="headingCall_parameters_items_i0_id" class="collapse property-definition-div" data-parent="#accordionCall_parameters_items_i0_id" id="Call_parameters_items_i0_id">
    <div class="card-body pl-5">
    <h4>Id</h4><span class="badge badge-dark value-type">Type: string</span><br/>
    <span class="description"><p>Name of the boot environment to destroy.</p>
    </span>
    <p><span class="badge badge-light restriction min-length-restriction" id="Call_parameters_items_i0_id_minLength">Must be at least <code>1</code> characters long</span></p>
    </div>
    </div>
    </div>
    </div>
    </div>
    </div>
    </div>
    </div>
    </div>
    </div>
    <div class="accordion" id="accordionReturn_value">
    <div class="card">
    <div class="card-header" id="headingReturn_value">
    <h2 class="mb-0">
    <button aria-controls="Return_value" aria-expanded="" class="btn btn-link property-name-button" data-target="#Return_value" data-toggle="collapse" onclick="setAnchor('#Return_value')" type="button"><span class="property-name">Return value</span></button>
    </h2>
    </div>
    <div aria-labelledby="headingReturn_value" class="collapse property-definition-div" data-parent="#accordionReturn_value" id="Return_value">
    <div class="card-body pl-5">
    <h4>Result</h4><span class="badge badge-dark value-type">Type: null</span><br/>
    <span class="description"><p>Returns <code>null</code> when the boot environment is successfully destroyed.</p>
    </span>
    </div>
    </div>
    </div>
    </div>
    </div><br><br>

*Required roles:* BOOT_ENV_WRITE

